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    Transparency

    Transparency

    When sheets are opaque (in "fast" graphics), the entire block is rendered.

    Transparency

    When the sheets are transparent (in "detailed" graphics), the world behind the sheets is also rendered.

    La Transparency It is a property of blocks that has a number of effects in the game world. Its primary function is to tell the game's rendering engine if it is necessary to show something behind the block; an opaque block completely blocks the view behind it, while a transparent block does not. Therefore, transparency not only applies to whole blocks like ice or glass, but also to things like cacti, stairs, slabs, which do not completely cover their block surface.



    Opacity also affects light propagation by default. Opaque blocks completely block light from passing through them, while transparent blocks dim it by 1 level of intensity for each block. However, this value can be overridden, and there are some anomalies.

    Summary

    Transparent block types

    Cubic solids Ice • Crystal • Blades (with detailed graphics only) • Piston (Retracted) • Glowstone • Chest
    Non-cubic solids Farmland • Slab (Single Slab) • Stairs • Stairs • Fence • Cake • Bed • Door • Repeater • Hatch
    Non-solid mechanisms Rail • Lever • Pressure Plate • Button • Redstone Wire • Redstone Torch • Charms Table •
    Not solid Air • Snow • Torch • Poster • Fire • Portal • Portal at the End
    Plants Cactus • Sugarcane • Seeds • Flowers • Mushrooms • Sprout • Grass
    Liquids Water • Lava

    List of things affected by transparency

    Many of the effects of transparency are not obvious. Minecraft does not have a "solid" property on blocks, so opacity / transparency is examined when "solidity" should be tested.



    • Opaque blocks suffocate you, while transparent blocks don't.
    • Monsters cannot appear on transparent blocks, nor within opaque blocks. However, they can appear "inside" a non-solid transparent block, such as flowers or redstone wires in transparent blocks, nor can posters or other objects on them. Here are listed all the blocks that are restricted in this way:
      • Beds
      • Buttons
      • Redstone repeaters
      • Stairs
      • Sables
      • Pressure plates
      • Pumpkins
      • Rails
      • Snow (not the snow block, which is allowed).
      • Torches (including redstone torches and redstone cables).
    • Opacity determines the direction the ovens and dispensers face. It also dynamically changes the front of chests. This tests a static version of the transparency, which is not affected by the level of graphics to be determined (such as sheets).
    • If there is water completely surrounded by water or opaque blocks, it will not have a current. However, if one of the adjacent blocks is transparent, the water will begin to fall like a waterfall, making the swim up the water block much slower.
    • Covering with opaque blocks prevents redstone cables from connecting together. See the article for details.
    • The leaves of a tree can replace transparent blocks in which they grow, but they cannot overlap opaque blocks.
    • Chests cannot be opened if there is an opaque block on them, but transparent blocks No. prevent its opening.
    • The opacity affects the orientation of the doors when they are placed. The doors open counterclockwise by default, but if they have an opaque wall on their left side they open clockwise.
    • Ghast explosions only start fires in non-transparent blocks.
    • The only way a bed can reset a player's spawn point is when the block on the side of the head is opaque. You can continue to sleep in beds with transparent blocks in the front, but when you die the player will appear in the original spawn with the message "Your bed no longer exists or is obstructed".
    • Particles that are affected by gravity (eg slime particles) will fall through transparent blocks, but will stop in opaque blocks.

    Anomalies

    • The leaves do not have any extra effect in block light, but they do diffuse sunlight (sunlight will start to darken as it passes through leaves).
    • Slabs, stairs and farmland completely block light, even though they are transparent blocks. Also, for game logic purposes, the light level of the block itself is equal to the maximum light level of any of the blocks directly next to and above them. This results in that if those blocks are lit from the side or from above, they are normally one level brighter than a transparent block in the same position.
    • Water and ice are transparent, but have a -2 modifier for the spread of light in addition to the normal decay of 1 per block.
    • The glass does not reduce the level of light that passes through there, that is, the light passes through the crystals as if they were air.

    Curiosities

    • Lava is transparent as you might expect, but it is defined to completely block the spread of light. This is normally unnoticeable since lava has an intrinsic illumination of 15.
    • Only opaque blocks can be powered with redstone energy. This can be observed by placing a redstone torch under glass, and seeing that the adjacent wires are not powered. If the glass is replaced by an opaque block, the wiring will be activated.
    • In the Nether the spawn point will always be on an opaque block. This is difficult to observe, since when dying in the Nether the player is teleported to the main world.
    • If a non-transparent block has transparent pixels placed in an edited terrain.png file, then instead of showing the back block through the transparent part, it will be able to see beyond the void and many open areas. This is because, as explained above in demonstrating the anomalies in sheets, the world behind a block is rendered only if the block is defined as transparent.

    • Solid block

    Generated structures and terrain characteristics



    View at: Template:Generated structures/content [editar]

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