If it can affect many pages or be controversial, do not move the page until a consensus is reached. [discuss] Be sure to use the appropriate tool rather than just copy and paste content to preserve edit history. Not to be confused with Forest Mansion. See also: Tutorials / Defeating a pillager outpost
Looter's Outpost
Biomes |
|
---|---|
It consists of |
Vearse § Structure |
It can be generated in chunks existentes |
No |
Un looter's outpost It is a variety of structures inhabited by looters.
Summary
- 1th generation
- 2 Creatures
- 3 Bad Omen
- 4 Structure
- 4.1 Technical Structures
- 5 History
- 6 Issues
- 7
- 7.1 Odd generation
- 8 References
Generation
Looter Outposts are semi-rare structures, spawning every several hundred or thousands of blocks. [1] This makes them rarer than villages, [2] but less rare than forest mansions.
Pillager outposts can generate naturally in any village-generating biome, including:
- Plains
- Desert
- Savanna
- Taiga
- Snowy Tundra
- Snowy Taiga[Solo BE]
- Sunflower Plains[Solo BE]
- Taiga Hills[Solo BE]
- Snowy Taiga Hills[Solo BE]
In Java Edition, Raider Outposts are never spawned too close to or within villages. They can do this in Bedrock Edition as well as spawn away from the villages.
In Java Edition, if a raider post spawns in the water or in the air then a platform of grass (or sand), dirt, and stone spawns below it in a circular fashion. This also applies to smaller structures such as tents, targets, log piles and cages. Sometimes the smaller structures still spawn in midair despite having a platform of them, depending on how high up they are.
In Bedrock Edition, looter outposts are built on foundations similar to a mansion in the woods: watchtowers use rocks, spruce timbers, and dark oak logs as foundations; tents and cages make dark oak planks as a base; log stacks use horizontal dark oak logs as the base; and the targets generate cobblestones as a base.
The advance tower spawns every time. Up to 4 other smaller structures can appear around the periphery of the main Raider Post structure.
Eight extra blocks of air are also generated around the tower. [3]
Creatures
Pillager | Iron Golem (spawns in cages, sometimes) |
Iron Golems only spawn once during the build's spawn, and Pillagers and Captian Pillagers spawn continuously around the structure. Pillagers will not spawn while the player is inside the tower. In Java Edition they spawn in a 72 × 54 × 72 block area centered at the top of the tower, at the same level as the chest at the top. In Bedrock Edition, they are generated above or below a particular location in the outpost; Specifically, they choose the northwest corner of the tallest opaque block with an air block on top.
En Java Edition, solo pillagers y criaturas pasivas pueden generarse dentro del area de generación del pillager outpost. Pillagers may spawn on any valid opaque block as long as the sky light level is 11 or lower, and the block light level is 8 or lower, but can also spawn on grass or sand blocks regardless of sky light level. Therefore, players may pacify an outpost by removing all grass/sand blocks and properly lighting the area as they normally would to prevent enemy mob spawns.
Bad omen
When killing an Outpost Captain, the player receives 1 level of the Bad Omen effect applied to them for 100 minutes (5 days in game).
Structure
A looter outpost consists of a 4-level watchtower with other smaller structures around it.
Structure Blocks can be used to manually load looter outpost parts from the / data / minecraft / structure / pillager_outpost folder in minecraft.jar. To do so, set a structure block in load mode, enter pillager_outpost / and press LOAD.
Structure name | Description | Consists in | Image |
---|---|---|---|
watchtower | A large tower with a loot chest on the upper level. |
347 Dark oak planks 8 Ominous Banner [Solo JE] / Illager Banner [Solo BE] |
|
feature_cage1 | A wooden cage, which sometimes has an iron golem trapped inside. |
24 Dark Oak Fence |
|
feature_cage2 | |||
feature_logs | A pile of dark oak logs. | 21 Dark oak trunk | |
feature_targets | Two scarecrow-like targets. | 6 Dark Oak Fence 2 Carved pumpkin 2 Bale of Hay |
|
feature_tent1 | A small tent made of wool, with a crafting table inside. | 20 Lana blanca 10 Dark Oak Fence 1 Manufacturing table |
|
feature_tent2 | A small tent made of wool, with a crafting table and pumpkins inside. | 20 Lana blanca 10 Dark Oak Fence 4 Pumpkin 1 Manufacturing table |
Technical Structures
Structure name | Description | Consists in | Image |
---|---|---|---|
watchtower_overgrown | Generated with a structure integrity of around 0.03 on top of a regular watchtower to add random mossy cobblestone and vines into the build. |
347 Dark oak planks 8 Ominous Banner [Solo JE] / Illager Banner [Solo BE] |
|
base_plate | This generates first, to mark the locations of both watchtowers and each outer structure, using jigsaw blocks. | N/A | |
feature_plate | The horizontal jigsaw block connects to the base plate to determine its own location, while the vertical jigsaw block connects to an outer structure. | N/A |
History
Java Edition | |||||
---|---|---|---|---|---|
1.14 | 18w47a | Added pillager outposts. | |||
18in47b | Reduced the amount of pillagers that spawn around outposts. | ||||
18w50a | Raid captains can now spawn in outposts. | ||||
Bedrock Edition | |||||
1.10.0 | beta 1.10.0.3 | Added pillager outposts, which are available only through Experimental Gameplay. | |||
Pillager outposts generate with black banners on them. | |||||
1.11.0 | beta 1.11.0.1 | Pillager outpost now generate with gray banners on them. | |||
Pillager outpost are rarer. | |||||
Outpost captains spawn in pillager outpost watchtower. | |||||
beta 1.11.0.3 | Fully implemented pillager outposts, separate from Experimental Gameplay. | ||||
Pillager outpost now generate with pillager banner, instead of a gray banner. | |||||
PlayStation 4 Edition | |||||
1.91 | Added pillager outposts. |
Issues
Issues related to "Raider Outpost" remain in the Issue Tracker. Report bugs you find on this page.
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A pillager outpost in a taiga biome.
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A beachside pillager outpost with targets and a tent.
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A submerged platform around a watchtower.
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Unusual pillager outpost generation in Java Edition. Note how the structure generates new blocks around it, likely because it spawned too close to an ocean.
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Example of loot in a pillager outpost chest.
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The complete area, relative to the tower, in which pillagers naturally spawn.
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A pillager outpost above a ravine in Java Edition.
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An extremely rare instance of a fossil generated inside a pillager outpost.
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Pillager outpost, which generated too close to village.
Odd generation
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A pillager outpost that generated inside of a desert temple.
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A pillager outpost that generated inside a desert village.
References
- ↑ https://chunkbase.com/apps/pillager-outpost-finder
- ↑ https://chunkbase.com/apps/village-finder
- ↑ MC-139711
Template: Generated structures
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