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    Extreme

    Extreme

    The bar in extreme mode. The hearts are observed with a different texture.

    El extreme mode It is a survival mode variant exclusive to the Java Edition. In this mode, the difficulty is locked to "hard" and it is not possible to respawn upon death.

    Summary

    Features

    Extreme

    This is what hearts look like while in extreme mode.



    The key feature of extreme mode is that the player does not have the option to respawn upon death as they would in other game modes. Instead, there are two buttons on the screen of death: "Spectate World" and "Main Menu".

    "Spectate World" puts the player in spectator mode and causes the player to reappear at the world spawn point, allowing them to view and explore the world in spectator mode only. The "Main Menu" button simply takes the player to the main menu screen; reopening the world simply returns the player to the same death screen as before.

    Also, extreme mode worlds are restricted to hard difficulty. When creating a world in extreme mode, the world options "Enable Cheats" and "Bonus Chest" are locked OFF. In the world selection menu, extreme mode worlds display dark red text that says "Extreme Mode!".



    Extreme

    The death screen that can be seen when dying in extreme mode.

    Extreme mode is specific to worlds, not gamers; the variable that determines if the world is in extreme mode is stored in level.dat. Given this, the player can use / gamemode creative (if cheats are on) to place themselves in creative, adventure, or spectator mode. In any case, the death screen will continue to be seen in extreme mode, since the world still has the attribute that places it in "extreme".

    It is normally impossible to change the extreme mode of a world once it is created, but tools like NBTExplorer can be used to change it by setting the hardcore label to 1 (extreme) or 0 (normal).

    However, this can be done in the game by going to the pause menu and opening the world on LAN by activating the cheats. This means that if you have died, you just have to do this and type / gamemode survival to return to survival mode, being able to play in the world again, even if it is still in extreme mode.

    Multiplayer

    Extreme mode is an option for multiplayer, and its functions are similar to those of a player. All players have extreme mode activated; it is impossible to have some extreme players and not others.

    Upon death, the player has the option to choose between specifying the world, if configured, or returning to the main menu.


    Server operators can use the / gamemode command to change their game mode or that of other players.


    History

    Java Beta Edition
    November 22, 2010 The idea for Hardcore mode came to Notch from a Minecraft blog on the PC Gamer site.
    Java Edition
    September 23, 2011 Notch posted an image on twitter showing a button activating extreme mode.
    September 28, 2011 Notch posted an image of the extreme mode death screen.
    1.0.0 Beta 1.9 Prerelease 2 Extreme mode added.
    1.3.1 12w17a The world options "Bonus Chest" and "Trigger Cheats" cannot be enabled in extreme mode (server operator commands are not affected by extreme mode, however).
    12w18a Extreme mode can now be used in multiplayer.
    1.9 15w37a Now in addition to the option to erase the world, the player has the option to "Spectate world".
    1.15 19w35a The "Clear World" button was replaced by the "Main Menu" button.

    Curiosities

    • When Notch announced extreme mode on Twitter, he jokingly posted an image of an 'ultra extreme' mode where the player's premium account status is revoked upon death, which may refer to Ultra Hardcore (UHC) custom game mode. .
    • When an extreme mode world is loaded into a version released before extreme mode, the world becomes a survival world. Loading this world in an extreme mode version does not revert the world to extreme mode.
    Gameplay
    Game mode
    • Adventure
    • Creative
    • Demonstration
    • Viewer
    • Extreme Extreme
    • Extreme Survival
    Mechanics
    • Appearance
    • Attributes
    • Loot from chests
    • redstone circuits
    • Classes
    • Extreme Difficulty
    • Status Effects
    • Heads-up display
    • Languages
    • Inventory
    • Marker
    • Materials
    • Armor Materials
    • Multiplayer
    • Tutorial tracks
    • Progress
      • Achievements
    • Rarity
    • Renewable resources
    • South east rule
    • Snowlogging
    • Third person view
    • Waterlogging
    Survival
    • Alchemy
    • Zombie assault
    • Stores
    • Healing
    • Aged for
    • Durability of objects
    • Enchantment
    • Experience
    • Manufacturing
      • Recipe book
    • Casting
    • Hunger
    • Invasion
    • Mining
    • Maldeanos patrol
    • Fishing
    • Suffocation prevention
    • Object repair
    • Barter
    • Extreme Life
    Combat
    • Block
    • Hurt
    • Double hand
    • Fight between monsters
      • Attack reload
      • Critical hit
    • Rewards
    Shipping
    • Crouch
    • Crawl
    • Walk
    • Correr
    • Swim
    • Plan
    • Lean
    • Skip
    • Sit down
    • Fly


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