![Block](/images/posts/035cf18af9b544ff297e67e5eea783d6-0.jpg)
All blocks in Java Edition 1.15.
Each filtering bag blocks They are the basic units in the structure of the worlds in Minecraft, which can be both placed and destroyed within it.
Summary
- 1 Behavior
- 1.1 Blocks that fall by gravity
- 1.2 Blocks that emit light
- 1.3 Blocks that degrade light
- 2 Size
- 3 Textures
- 4 List of blocks
- 5 Technical blocks
- 6 History
- 7 Curiosities
Behavior
The blocks are arranged in a three-dimensional grid of 1 cubic meter cells. Each cell generally contains exactly one block; Exceptions exist in the form of slabs, vines, layers of snow, turtle eggs, and sea pickles.
Together, the blocks and fluids build the game environment, and most can be harvested and used in various ways. Some blocks, such as earth and sandstone, are opaque and occupy their entire cubic meter, while other blocks, such as glass and flowers, are transparent or not solid. Explosions destroy some blocks more easily than others.
Some blocks emit light. The amount of light they emit varies widely. Opaque blocks completely block light, while transparent blocks cannot have an effect on light, block light, or simply weaken it.
Almost all blocks ignore gravity, with a few exceptions.
When broken, blocks emit sounds and particles associated with themselves, except in the following cases:
- When the block is removed by a piston.
- If the block is affected by gravity and falls into an invalid space [Java Edition only].
- Anvils that are destroyed by running out of durability or falling. Only particles are missing.
- If the block is carried away by a flowing fluid.
- If the block can be replaced by other blocks, and it is replaced.
- If the block is a rail, drive rail, detector rail, trigger rail, redstone cable, redstone comparator, or redstone repeater and its support block is removed.
- If the block is made of leaves and decomposes.
Blocks falling by gravity
These blocks do not have the ability to support themselves, and if their base breaks then they fall and are placed on the ground, unless there is a non-solid element in the place where they are going to fall. These blocks are: Sand, Red Sand, Gravel, Anvils, Dragon Eggs, Concrete Dust, Scaffolding (under certain circumstances, in others it just breaks), Layers of snow [Bedrock Edition only].
Blocks that emit light
Main article: Lighting
These blocks emit light in levels ranging from 0 to 15, depending on their type. Examples of these blocks are: Lighthouses, furnaces, blast furnaces, smokers, redstone lamps, marine lanterns, fire, soul fire, lanterns, soul lanterns, campfires, soul campfires, sea pickles, weeping obsidian, chests of ender, torches, redstone torches, soul torches.
Blocks that degrade light
Main article: Lighting
These blocks are transparent and allow light to pass through, however they all degrade one level less [Java Edition only], or degrade more levels [Bedrock Edition only]. This is due to the shape of the block, which is not complete, with a few exceptions, because they are configured to be transparent.
Size
Most solid blocks are 1 meter high (3.28084 feet), but certain blocks (especially slabs and stairs) have non-standard block heights.
A player can automatically climb from a lower height to a higher one if the difference is at most 0.67640812 (3/5) of a block or 1.9685 feet.
In addition, the world limit is 256 blocks / meters (839.895 feet), which means that if you reach higher ground then you will not be able to place any blocks.
Textures
The textures on the faces of the blocks are 16 × 16 pixels. Most blocks are proportionally one cubic meter by default, but their shape can be changed using models.
Most of the blocks have static textures, but these blocks are animated: water, lava, nether portal, end portal, end transporter portal, prismarine (slab; stairs; wall), sea lantern, magma block, seagrass , seaweed, fire, soul fire, lantern, soul lantern, campfire (lit), soul campfire (lit), blast furnace (lit), heater block [Bedrock Edition and Education Edition only], mushroom stem (not confuse with mushroom), hyphae, smoker (ignition), stone cutter and command block.
Using resource packs, the player can change the textures and resolution of the blocks, even if their texture is animated. They can also change the shapes of the blocks using models and the size of the blocks to any size with equal width and height, although sizes that have a power of two tend to work better.
Block list
See List of blocks
Technical blocks
Technical blocks are blocks whose main functions are strictly linked to the use of other blocks. They cannot be acquired through normal play. Most of them cannot be obtained with commands and even external editors [Java Edition only], but others require commands or modifications to obtain them. They serve various purposes during in-game events. If acquired, they generally have a missing texture.
Many of these blocks have different representations in the inventory, which allow their placement or use; flint and steel are used to place fire, water and lava can be placed with their respective buckets, and blocks such as beds, doors, cakes, and flower pots have separate inventory items.
History
Pre-Classic Java Edition | |||||
---|---|---|---|---|---|
rd-132211 | Added blocks that can be placed and destroyed. | ||||
Added air, but internally isn't a block. | |||||
rd-160052 | There is now support for different block types. | ||||
New particles are now shown when destroying a block. | |||||
New support for dynamic blocks. | |||||
Added pick blocks functionality. | |||||
Classic Java Edition | |||||
? | Added multiple sounds for blocks. | ||||
August 4 | Breaking blocks allows picking them up and place them, thus adding and removing them from the inventory. | ||||
August 14 | The requirement to have to hold down the mouse button to break blocks, creating a block-breaking animation, was first shown. | ||||
0.27 SURVIVAL TEST | The player now begins with 10 TNT blocks and can now obtain dirt, cobblestone from stone, wooden planks from wood, gold blocks from gold ore, iron blocks from iron ore, stone slabs from coal ore, and white wool from sheep. | ||||
0.28 | Right click now adds blocks and left click now removes them. | ||||
The player can now build with naturally occurring blocks. | |||||
The player can now use bookshelves, sponges, colored wools, bricks, obsidians and mossy cobblestones. | |||||
All new block types have been added. | |||||
Java Edition Indev | |||||
0.31 (December 23, 2009, 2) | Blocks can now be dropped on the ground. | ||||
Blocks that are thrown on the ground can now also be picked up. | |||||
0.31 (January 22, 2010) | Blocks can now be placed on resource items. As a result, resource items are now pushed off. | ||||
0.31 (January 25, 2010, 1) | Added new block particles. | ||||
Java Edition Infdev | |||||
20100227 | It is now possible to place blocks inside the player. | ||||
20100413 | It is now impossible to place blocks inside the player. | ||||
20100617 2 | Solid blocks now cause suffocation. | ||||
Java Edition | |||||
1.7.2 | 13w37a | The ability to obtain the item form of 26 technical blocks has been removed. These were the bed (26), piston head and extension (34 & 36), redstone wire (55), wheat crops (59), standing and wall sign (63 & 68), wooden and iron door (64 & 71), lit redstone ore (74), unlit redstone torch (75), sugar cane (83), cake (92), unpowered and powered repeater (93 & 94), pumpkin and melon stem (104 & 105), nether wart (115), brewing stand (117), cauldron (118), lit redstone lamp (124), tripwire (132), flower pot (140), skull (144), and unpowered and powered comparator (149 & 150). | |||
13in38b | Air is now internally a block and can be kept in the inventory. It has a missing texture, . | ||||
13w38c | Air can no longer be kept in the inventory anymore. | ||||
1.8 | 14w25a | The ability to obtain the item form of 12 technical blocks has been removed. These blocks were flowing and stationary water and lava blocks (8, 9, 10 & 11), double stone and wooden slabs (43 & 125), fire blocks (51), nether and end portal blocks (90 & 119), cocoa pods (127), and potato and carrot crops (141 & 142). | |||
Blocks now show the closest item form to themselves as the icon in the superflat settings menu. | |||||
14in26b | All technical blocks, except for the monster spawner (52) and farmland (60), now have a missing texture in the inventory, , due to their item models being nonexistent. | ||||
1.9 | 15w49a | The ability to obtain the item form of lit furnaces (62) has been removed. | |||
Pocket Alpha Edition | |||||
Pre-release | Added exclusive cyan flowers and invisible bedrock. Blocks were also 2D in the inventory | ||||
0.2.0 | Breaking blocks now allows the player to pick them up and place them, thus adding and removing them from the inventory. Blocks are now 3D in the inventory | ||||
0.2.1 | Added block breaking animation. | ||||
0.5.0 | Added exclusive nether reactor core and glowing obsidian. | ||||
0.6.0 | Added exclusive stonecutter. | ||||
0.9.0 | ? | Removed cyan flower. | |||
0.12.1 | build 1 | Nether Reactor Core is no longer obtainable in survival or creative. | |||
0.13.0 | build 1 | Removed crafting recipe and functionality of the stonecutter. It can still be found in the creative inventory. |
Curiosities
- Certain blocks can interpret positions that cannot be placed by normal means as a valid position. For example, a sign placed in the air via / setblock or via bugs remains in the air even when updated, until it is broken or a block is placed under it and breaks.
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